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Design and Technology

Purpose of study

Design and technology is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. They acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. High-quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation.

Intent - What do we aspire for our children?

At St Anne's our aim is for children to become innovative and creative thinkers with an appreciation for the product design cycle from ideas to creation through to evaluation. We want the children to develop the confidence to take risks, through deigning draft concepts, modelling, testing and to be reflective learners who evaluate their own work and the work of others. Through our DT curriculum, we aim to build an awareness of the impact of design and technology on everyday lives and encourage children to become resourceful, enterprising citizens who will have the motivation to contribute to future design developments.

 

At St Anne's  use the Kapow Design and Technology scheme of work which enables the pupils to meet and of key stage attainment targets in the National curriculum and the aims also align to those in the National curriculum.
 

Characteristics of a Designer

  • Significant levels of originality and the willingness to take creative risks to produce innovative ideas and prototypes.
  • An excellent attitude to learning and independent working.
  • The ability to use time efficiently and work constructively and productively with others.
  • The ability to carry out thorough research, show initiative and ask questions to develop an exceptionally detailed knowledge of users’ needs.
  • The ability to act as responsible designers and makers, working ethically, using finite materials carefully and working safely.
  • A thorough knowledge of which tools, equipment and materials to use to make their products.
  • The ability to apply mathematical knowledge.
  • The ability to manage risks exceptionally well to manufacture products safely and hygienically.
  • A passion for the subject and knowledge of, up-to-date technological innovations in materials, products and systems.

Design and Technology Overview Years 1-6

Implementation- How we will deliver the curriculum

St Anne's uses the Kapow Design and Technology scheme of work. Progression of skills are built into the scheme, which offers comprehensive coverage of the National curriculum aims and programmes of study for this subject.

The National curriculum organises the design and technology attainment targets into five strands:

  • Design
  • Make
  • Evaluate
  • Technical Knowledge
  • Cooking and Nutrition

Through our curriculum offer children respond to design briefs and scenarios which require consideration of the needs of others, developing their skills in five key areas:

  • Mechanisms
  • Structures
  • Cooking and Nutrition
  • Electrical Systems (KS2)
  • Digital World (KS2) 

The curriculum is a 'spiral curriculum' in which key areas are visited again and again, with increasing complexity, allowing children to revisit and build on prior learning, to support long term recall.

Aspirations for the Future

Pupils develop an understanding of how subjects and specific skills are linked to future jobs.

Here are some of the jobs you could aspire to do in the future as a Designer:

  • Sound engineer
  • Theme park designer
  • Videogames studies researcher 
  • Lego designer
  • Den builder
  • Jewellery designer

For more careers, please visit First Careers.

Year One Knowledge Organisers

Year Five Knowledge Organisers

Year Four Knowledge Organisers

Year Three Knowledge Organisers

Year Two Knowledge Organisers

Year Six Knowledge Organisers

Impact- How Do We Know Our Curriculum is Effective?

Our curriculum is designed to support teachers to make formative and summative assessments within each unit through lesson by lesson observations against the learning objectives, retrieval exercises and unit quizzes.

The expected impact of our DT curriculum is that children will:

  • Understand the functional and aesthetic properties of a range of materials and resources.
  • Understand how to use a range of tools for shaping, decorating and manufacturing a range of products.
  • Build and apply a repertoire of skills, knowledge and understanding to produce a range of outcomes to satisfy the needs of the proposed user/scenario.
  • Understand and apply the principles of healthy eating and recipes, including key processes, food groups and cooking utensils.
  • Have an appreciation for key individuals, inventions and events in history and present times that impact our world.
  • Recognise where our decisions can impact the wider world in terms of community, social and environmental issues.
  • Self-evaluate and reflect on learning at different stages and identify areas to improve.
  • Meet the end of key stages expectations outlined in the National curriculum for Design and Technology.

Snapshots - What DT looks like at St Anne's

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